Temporary header file '/tmp/IjC2IsqY65/dump1.h' with the following content will be compiled to create GCC translation unit dump: // add defines #define __STDC_VERSION__ 201710L #define _GXX_NULLPTR_T #define CLUTTER_ENABLE_COMPOSITOR_API 1 #define _REGEX_NELTS(n) #define _Atomic #define PACKED #define getaddrinfo_a(a,b,c,d) // add includes #include "/usr/include/SFML/Audio/Export.h" #include "/usr/include/SFML/Audio/Listener.h" #include "/usr/include/SFML/Audio/Music.h" #include "/usr/include/SFML/Audio/Sound.h" #include "/usr/include/SFML/Audio/SoundBuffer.h" #include "/usr/include/SFML/Audio/SoundBufferRecorder.h" #include "/usr/include/SFML/Audio/SoundRecorder.h" #include "/usr/include/SFML/Audio/SoundStatus.h" #include "/usr/include/SFML/Audio/SoundStream.h" #include "/usr/include/SFML/Audio/Types.h" #include "/usr/include/SFML/Audio.h" #include "/usr/include/SFML/Config.h" #include "/usr/include/SFML/GPUPreference.h" #include "/usr/include/SFML/Graphics/BlendMode.h" #include "/usr/include/SFML/Graphics/CircleShape.h" #include "/usr/include/SFML/Graphics/Color.h" #include "/usr/include/SFML/Graphics/ConvexShape.h" #include "/usr/include/SFML/Graphics/Export.h" #include "/usr/include/SFML/Graphics/Font.h" #include "/usr/include/SFML/Graphics/FontInfo.h" #include "/usr/include/SFML/Graphics/Glsl.h" #include "/usr/include/SFML/Graphics/Glyph.h" #include "/usr/include/SFML/Graphics/Image.h" #include "/usr/include/SFML/Graphics/PrimitiveType.h" #include "/usr/include/SFML/Graphics/Rect.h" #include "/usr/include/SFML/Graphics/RectangleShape.h" #include "/usr/include/SFML/Graphics/RenderStates.h" #include "/usr/include/SFML/Graphics/RenderTexture.h" #include "/usr/include/SFML/Graphics/RenderWindow.h" #include "/usr/include/SFML/Graphics/Shader.h" #include "/usr/include/SFML/Graphics/Shape.h" #include "/usr/include/SFML/Graphics/Sprite.h" #include "/usr/include/SFML/Graphics/Text.h" #include "/usr/include/SFML/Graphics/Texture.h" #include "/usr/include/SFML/Graphics/Transform.h" #include "/usr/include/SFML/Graphics/Transformable.h" #include "/usr/include/SFML/Graphics/Types.h" #include "/usr/include/SFML/Graphics/Vertex.h" #include "/usr/include/SFML/Graphics/VertexArray.h" #include "/usr/include/SFML/Graphics/VertexBuffer.h" #include "/usr/include/SFML/Graphics/View.h" #include "/usr/include/SFML/Graphics.h" #include "/usr/include/SFML/Network/Export.h" #include "/usr/include/SFML/Network/Ftp.h" #include "/usr/include/SFML/Network/Http.h" #include "/usr/include/SFML/Network/IpAddress.h" #include "/usr/include/SFML/Network/Packet.h" #include "/usr/include/SFML/Network/SocketSelector.h" #include "/usr/include/SFML/Network/SocketStatus.h" #include "/usr/include/SFML/Network/TcpListener.h" #include "/usr/include/SFML/Network/TcpSocket.h" #include "/usr/include/SFML/Network/Types.h" #include "/usr/include/SFML/Network/UdpSocket.h" #include "/usr/include/SFML/Network.h" #include "/usr/include/SFML/OpenGL.h" #include "/usr/include/SFML/System/Clock.h" #include "/usr/include/SFML/System/Export.h" #include "/usr/include/SFML/System/InputStream.h" #include "/usr/include/SFML/System/Mutex.h" #include "/usr/include/SFML/System/Sleep.h" #include "/usr/include/SFML/System/Thread.h" #include "/usr/include/SFML/System/Time.h" #include "/usr/include/SFML/System/Types.h" #include "/usr/include/SFML/System/Vector2.h" #include "/usr/include/SFML/System/Vector3.h" #include "/usr/include/SFML/System.h" #include "/usr/include/SFML/Window/Clipboard.h" #include "/usr/include/SFML/Window/Context.h" #include "/usr/include/SFML/Window/Cursor.h" #include "/usr/include/SFML/Window/Event.h" #include "/usr/include/SFML/Window/Export.h" #include "/usr/include/SFML/Window/Joystick.h" #include "/usr/include/SFML/Window/JoystickIdentification.h" #include "/usr/include/SFML/Window/Keyboard.h" #include "/usr/include/SFML/Window/Mouse.h" #include "/usr/include/SFML/Window/Sensor.h" #include "/usr/include/SFML/Window/Touch.h" #include "/usr/include/SFML/Window/Types.h" #include "/usr/include/SFML/Window/VideoMode.h" #include "/usr/include/SFML/Window/Window.h" #include "/usr/include/SFML/Window/WindowHandle.h" #include "/usr/include/SFML/Window.h" // add classes sfInputStream* tmp_add_class_0; The GCC parameters: gcc -fdump-lang-raw -fkeep-inline-functions -c -x c++ -fpermissive -w "/tmp/IjC2IsqY65/dump1.h"