Temporary header file '/tmp/SXW1AU9xBS/dump1.h' with the following content will be compiled to create GCC translation unit dump: // add defines #define __STDC_VERSION__ 201710L #define _FILE_OFFSET_BITS 64 #define _GXX_NULLPTR_T #define CLUTTER_ENABLE_COMPOSITOR_API 1 #define _REGEX_NELTS(n) #define _Atomic #define PACKED #ifdef __cplusplus // C17 compat layer #define _Alignof(type) alignof(type) #endif #define getaddrinfo_a(a,b,c,d) #define __kernel #define __global #define CL_TARGET_OPENCL_VERSION 300 #define float4 b3Float4 // add includes #include "/usr/include/bullet/Bullet3Common/shared/b3PlatformDefinitions.h" #include "/usr/include/bullet/Bullet3Common/shared/b3Float4.h" #include "/usr/include/bullet/Bullet3Common/shared/b3Int2.h" #include "/usr/include/bullet/Bullet3Common/shared/b3Int4.h" #include "/usr/include/bullet/Bullet3Common/shared/b3Mat3x3.h" #include "/usr/include/bullet/Bullet3Common/shared/b3Quat.h" #include "/usr/include/bullet/Bullet3Common/b3AlignedAllocator.h" #include "/usr/include/bullet/Bullet3Common/b3AlignedObjectArray.h" #include "/usr/include/bullet/Bullet3Common/b3CommandLineArgs.h" #include "/usr/include/bullet/Bullet3Common/b3FileUtils.h" #include "/usr/include/bullet/Bullet3Common/b3HashMap.h" #include "/usr/include/bullet/Bullet3Common/b3Logging.h" #include "/usr/include/bullet/Bullet3Common/b3Matrix3x3.h" #include "/usr/include/bullet/Bullet3Common/b3MinMax.h" #include "/usr/include/bullet/Bullet3Common/b3PoolAllocator.h" #include "/usr/include/bullet/Bullet3Common/b3QuadWord.h" #include "/usr/include/bullet/Bullet3Common/b3Quaternion.h" #include "/usr/include/bullet/Bullet3Common/b3Random.h" #include "/usr/include/bullet/Bullet3Common/b3ResizablePool.h" #include "/usr/include/bullet/Bullet3Common/b3StackAlloc.h" #include "/usr/include/bullet/Bullet3Common/b3Transform.h" #include "/usr/include/bullet/Bullet3Common/b3TransformUtil.h" #include "/usr/include/bullet/Bullet3Common/b3Vector3.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3BvhInfo.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3QuantizedBvh.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3Config.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3BvhSubtreeInfoData.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3BvhTraversal.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3Collidable.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3Contact4Data.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ConvexPolyhedronData.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3FindSeparatingAxis.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3MprPenetration.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3QuantizedBvhNodeData.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ReduceContacts.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3RigidBodyData.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3UpdateAabbs.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ContactConvexConvexSAT.h" #include "/usr/include/bullet/Bullet3Collision/BroadPhaseCollision/b3BroadphaseCallback.h" #include "/usr/include/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvh.h" #include "/usr/include/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvhBroadphase.h" #include "/usr/include/bullet/Bullet3Collision/BroadPhaseCollision/b3OverlappingPair.h" #include "/usr/include/bullet/Bullet3Collision/BroadPhaseCollision/b3OverlappingPairCache.h" #include "/usr/include/bullet/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3Contact4.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3ConvexUtility.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3CpuNarrowPhase.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3RaycastInfo.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/b3RigidBodyCL.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3FindConcaveSatAxis.h" #include "/usr/include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3NewContactReduction.h" #include "/usr/include/bullet/Bullet3Common/b3Scalar.h" #include "/usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3ContactSolverInfo.h" #include "/usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3FixedConstraint.h" #include "/usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3Generic6DofConstraint.h" #include "/usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3JacobianEntry.h" #include "/usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3PgsJacobiSolver.h" #include "/usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3Point2PointConstraint.h" #include "/usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3SolverBody.h" #include "/usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3SolverConstraint.h" #include "/usr/include/bullet/Bullet3Dynamics/ConstraintSolver/b3TypedConstraint.h" #include "/usr/include/bullet/Bullet3Dynamics/b3CpuRigidBodyPipeline.h" #include "/usr/include/bullet/Bullet3Dynamics/shared/b3ContactConstraint4.h" #include "/usr/include/bullet/Bullet3Dynamics/shared/b3ConvertConstraint4.h" #include "/usr/include/bullet/Bullet3Dynamics/shared/b3Inertia.h" #include "/usr/include/bullet/Bullet3Dynamics/shared/b3IntegrateTransforms.h" #include "/usr/include/bullet/Bullet3Geometry/b3AabbUtil.h" #include "/usr/include/bullet/Bullet3Geometry/b3ConvexHullComputer.h" #include "/usr/include/bullet/Bullet3Geometry/b3GeometryUtil.h" #include "/usr/include/bullet/Bullet3Geometry/b3GrahamScan2dConvexHull.h" #include "/usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuBroadphaseInterface.h" #include "/usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuGridBroadphase.h" #include "/usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvh.h" #include "/usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvhBroadphase.h" #include "/usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuSapBroadphase.h" #include "/usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/b3SapAabb.h" #include "/usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphaseKernels.h" #include "/usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/parallelLinearBvhKernels.h" #include "/usr/include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/sapKernels.h" #include "/usr/include/bullet/Bullet3OpenCL/Initialize/b3OpenCLInclude.h" #include "/usr/include/bullet/Bullet3OpenCL/Initialize/b3OpenCLUtils.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ContactCache.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ConvexHullContact.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ConvexPolyhedronCL.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3GjkEpa.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3OptimizedBvh.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3StridingMeshInterface.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3SupportMappings.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleCallback.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleIndexVertexArray.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3VectorFloat4.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3VoronoiSimplexSolver.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/bvhTraversal.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/mprKernels.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/primitiveContacts.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/satClipHullContacts.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/satConcaveKernels.h" #include "/usr/include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/satKernels.h" #include "/usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3BoundSearchCL.h" #include "/usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3BufferInfoCL.h" #include "/usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3FillCL.h" #include "/usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3LauncherCL.h" #include "/usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3OpenCLArray.h" #include "/usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3PrefixScanCL.h" #include "/usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3PrefixScanFloat4CL.h" #include "/usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/b3RadixSort32CL.h" #include "/usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/BoundSearchKernelsCL.h" #include "/usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/CopyKernelsCL.h" #include "/usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/FillKernelsCL.h" #include "/usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/PrefixScanKernelsCL.h" #include "/usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/PrefixScanKernelsFloat4CL.h" #include "/usr/include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/RadixSort32KernelsCL.h" #include "/usr/include/bullet/Bullet3OpenCL/Raycast/b3GpuRaycast.h" #include "/usr/include/bullet/Bullet3OpenCL/Raycast/kernels/rayCastKernels.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuConstraint4.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuGenericConstraint.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuJacobiContactSolver.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhaseInternalData.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuPgsConstraintSolver.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuPgsContactSolver.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuRigidBodyPipeline.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuRigidBodyPipelineInternalData.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuSolverBody.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/b3GpuSolverConstraint.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/b3Solver.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/batchingKernels.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/batchingKernelsNew.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/integrateKernel.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/jointSolver.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/solveContact.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/solveFriction.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/solverSetup.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/solverSetup2.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/solverUtils.h" #include "/usr/include/bullet/Bullet3OpenCL/RigidBody/kernels/updateAabbsKernel.h" #include "/usr/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h" #include "/usr/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3Internal.h" #include "/usr/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h" #include "/usr/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" #include "/usr/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" #include "/usr/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h" #include "/usr/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h" #include "/usr/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h" #include "/usr/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h" #include "/usr/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h" #include "/usr/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h" #include "/usr/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcherMt.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorldImporter.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btHashedSimplePairCache.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h" #include "/usr/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btConeShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btMaterial.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btMiniSDF.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h" #include "/usr/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h" #include "/usr/include/bullet/BulletCollision/Gimpact/btBoxCollision.h" #include "/usr/include/bullet/BulletCollision/Gimpact/btClipPolygon.h" #include "/usr/include/bullet/BulletCollision/Gimpact/btCompoundFromGimpact.h" #include "/usr/include/bullet/BulletCollision/Gimpact/btContactProcessing.h" #include "/usr/include/bullet/BulletCollision/Gimpact/btContactProcessingStructs.h" #include "/usr/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h" #include "/usr/include/bullet/BulletCollision/Gimpact/btGImpactBvhStructs.h" #include "/usr/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h" #include "/usr/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h" #include "/usr/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h" #include "/usr/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvhStructs.h" #include "/usr/include/bullet/BulletCollision/Gimpact/btGImpactShape.h" #include "/usr/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h" #include "/usr/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h" #include "/usr/include/bullet/BulletCollision/Gimpact/btQuantization.h" #include "/usr/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h" #include "/usr/include/bullet/BulletCollision/Gimpact/gim_array.h" #include "/usr/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h" #include "/usr/include/bullet/BulletCollision/Gimpact/gim_bitset.h" #include "/usr/include/bullet/BulletCollision/Gimpact/gim_box_collision.h" #include "/usr/include/bullet/BulletCollision/Gimpact/gim_box_set.h" #include "/usr/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h" #include "/usr/include/bullet/BulletCollision/Gimpact/gim_contact.h" #include "/usr/include/bullet/BulletCollision/Gimpact/gim_geom_types.h" #include "/usr/include/bullet/BulletCollision/Gimpact/gim_geometry.h" #include "/usr/include/bullet/BulletCollision/Gimpact/gim_hash_table.h" #include "/usr/include/bullet/BulletCollision/Gimpact/gim_linear_math.h" #include "/usr/include/bullet/BulletCollision/Gimpact/gim_math.h" #include "/usr/include/bullet/BulletCollision/Gimpact/gim_memory.h" #include "/usr/include/bullet/BulletCollision/Gimpact/gim_pair.h" #include "/usr/include/bullet/BulletCollision/Gimpact/gim_radixsort.h" #include "/usr/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btComputeGjkEpaPenetration.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkCollisionDescription.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa3.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btMprPenetration.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h" #include "/usr/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h" #include "/usr/include/bullet/BulletCollision/btBulletCollisionCommon.h" #include "/usr/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h" #include "/usr/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btBatchedConstraints.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btFixedConstraint.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btGearConstraint.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h" #include "/usr/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h" #include "/usr/include/bullet/BulletDynamics/Dynamics/btActionInterface.h" #include "/usr/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h" #include "/usr/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.h" #include "/usr/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h" #include "/usr/include/bullet/BulletDynamics/Dynamics/btRigidBody.h" #include "/usr/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h" #include "/usr/include/bullet/BulletDynamics/Dynamics/btSimulationIslandManagerMt.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBody.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyConstraint.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyFixedConstraint.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyGearConstraint.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyInplaceSolverIslandCallback.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyJointFeedback.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyJointMotor.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyLink.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyLinkCollider.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyMLCPConstraintSolver.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodyPoint2Point.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodySliderConstraint.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodySolverConstraint.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodySphericalJointLimit.h" #include "/usr/include/bullet/BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.h" #include "/usr/include/bullet/BulletDynamics/MLCPSolvers/btDantzigLCP.h" #include "/usr/include/bullet/BulletDynamics/MLCPSolvers/btDantzigSolver.h" #include "/usr/include/bullet/BulletDynamics/MLCPSolvers/btLemkeAlgorithm.h" #include "/usr/include/bullet/BulletDynamics/MLCPSolvers/btLemkeSolver.h" #include "/usr/include/bullet/BulletDynamics/MLCPSolvers/btMLCPSolver.h" #include "/usr/include/bullet/BulletDynamics/MLCPSolvers/btMLCPSolverInterface.h" #include "/usr/include/bullet/BulletDynamics/MLCPSolvers/btPATHSolver.h" #include "/usr/include/bullet/BulletDynamics/MLCPSolvers/btSolveProjectedGaussSeidel.h" #include "/usr/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h" #include "/usr/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h" #include "/usr/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h" #include "/usr/include/bullet/BulletDynamics/btBulletDynamicsCommon.h" #include "/usr/include/bullet/BulletSoftBody/BulletReducedDeformableBody/btReducedDeformableBody.h" #include "/usr/include/bullet/BulletSoftBody/BulletReducedDeformableBody/btReducedDeformableBodyHelpers.h" #include "/usr/include/bullet/BulletSoftBody/BulletReducedDeformableBody/btReducedDeformableBodySolver.h" #include "/usr/include/bullet/BulletSoftBody/BulletReducedDeformableBody/btReducedDeformableContactConstraint.h" #include "/usr/include/bullet/BulletSoftBody/DeformableBodyInplaceSolverIslandCallback.h" #include "/usr/include/bullet/BulletSoftBody/btCGProjection.h" #include "/usr/include/bullet/BulletSoftBody/btConjugateGradient.h" #include "/usr/include/bullet/BulletSoftBody/btConjugateResidual.h" #include "/usr/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h" #include "/usr/include/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.h" #include "/usr/include/bullet/BulletSoftBody/btDeformableBodySolver.h" #include "/usr/include/bullet/BulletSoftBody/btDeformableContactConstraint.h" #include "/usr/include/bullet/BulletSoftBody/btDeformableContactProjection.h" #include "/usr/include/bullet/BulletSoftBody/btDeformableCorotatedForce.h" #include "/usr/include/bullet/BulletSoftBody/btDeformableGravityForce.h" #include "/usr/include/bullet/BulletSoftBody/btDeformableLagrangianForce.h" #include "/usr/include/bullet/BulletSoftBody/btDeformableLinearElasticityForce.h" #include "/usr/include/bullet/BulletSoftBody/btDeformableMassSpringForce.h" #include "/usr/include/bullet/BulletSoftBody/btDeformableMousePickingForce.h" #include "/usr/include/bullet/BulletSoftBody/btDeformableMultiBodyConstraintSolver.h" #include "/usr/include/bullet/BulletSoftBody/btDeformableMultiBodyDynamicsWorld.h" #include "/usr/include/bullet/BulletSoftBody/btDeformableNeoHookeanForce.h" #include "/usr/include/bullet/BulletSoftBody/btKrylovSolver.h" #include "/usr/include/bullet/BulletSoftBody/btPreconditioner.h" #include "/usr/include/bullet/BulletSoftBody/btSoftBody.h" #include "/usr/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h" #include "/usr/include/bullet/BulletSoftBody/btSoftBodyData.h" #include "/usr/include/bullet/BulletSoftBody/btSoftBodyHelpers.h" #include "/usr/include/bullet/BulletSoftBody/btSoftBodyInternals.h" #include "/usr/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h" #include "/usr/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h" #include "/usr/include/bullet/BulletSoftBody/btSoftBodySolvers.h" #include "/usr/include/bullet/BulletSoftBody/btSoftMultiBodyDynamicsWorld.h" #include "/usr/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h" #include "/usr/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h" #include "/usr/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h" #include "/usr/include/bullet/BulletSoftBody/btSparseSDF.h" #include "/usr/include/bullet/BulletSoftBody/poly34.h" #include "/usr/include/bullet/LinearMath/TaskScheduler/btThreadSupportInterface.h" #include "/usr/include/bullet/LinearMath/btAabbUtil2.h" #include "/usr/include/bullet/LinearMath/btAlignedAllocator.h" #include "/usr/include/bullet/LinearMath/btAlignedObjectArray.h" #include "/usr/include/bullet/LinearMath/btConvexHull.h" #include "/usr/include/bullet/LinearMath/btConvexHullComputer.h" #include "/usr/include/bullet/LinearMath/btCpuFeatureUtility.h" #include "/usr/include/bullet/LinearMath/btDefaultMotionState.h" #include "/usr/include/bullet/LinearMath/btGeometryUtil.h" #include "/usr/include/bullet/LinearMath/btGrahamScan2dConvexHull.h" #include "/usr/include/bullet/LinearMath/btHashMap.h" #include "/usr/include/bullet/LinearMath/btIDebugDraw.h" #include "/usr/include/bullet/LinearMath/btImplicitQRSVD.h" #include "/usr/include/bullet/LinearMath/btList.h" #include "/usr/include/bullet/LinearMath/btMatrix3x3.h" #include "/usr/include/bullet/LinearMath/btMatrixX.h" #include "/usr/include/bullet/LinearMath/btMinMax.h" #include "/usr/include/bullet/LinearMath/btModifiedGramSchmidt.h" #include "/usr/include/bullet/LinearMath/btMotionState.h" #include "/usr/include/bullet/LinearMath/btPolarDecomposition.h" #include "/usr/include/bullet/LinearMath/btPoolAllocator.h" #include "/usr/include/bullet/LinearMath/btQuadWord.h" #include "/usr/include/bullet/LinearMath/btQuaternion.h" #include "/usr/include/bullet/LinearMath/btQuickprof.h" #include "/usr/include/bullet/LinearMath/btRandom.h" #include "/usr/include/bullet/LinearMath/btReducedVector.h" #include "/usr/include/bullet/LinearMath/btScalar.h" #include "/usr/include/bullet/LinearMath/btSerializer.h" #include "/usr/include/bullet/LinearMath/btSpatialAlgebra.h" #include "/usr/include/bullet/LinearMath/btStackAlloc.h" #include "/usr/include/bullet/LinearMath/btThreads.h" #include "/usr/include/bullet/LinearMath/btTransform.h" #include "/usr/include/bullet/LinearMath/btTransformUtil.h" #include "/usr/include/bullet/LinearMath/btVector3.h" #include "/usr/include/bullet/btBulletCollisionCommon.h" #include "/usr/include/bullet/btBulletDynamicsCommon.h" // add namespaces namespace btConvertPointerSizeT{typedef int tmp_add_type_1;} btConvertPointerSizeT::tmp_add_type_1 tmp_add_func_1(){return 0;}; // add classes BT_BOX_BOX_TRANSFORM_CACHE* tmp_add_class_0; BT_QUANTIZED_BVH_NODE* tmp_add_class_1; CProfileSample* tmp_add_class_2; ConvexH* tmp_add_class_3; DISTANCE_PLANE_3D_FUNC* tmp_add_class_4; DefaultPreconditioner* tmp_add_class_5; DeformableBodyInplaceSolverIslandCallback* tmp_add_class_6; DeformableContactConstraint* tmp_add_class_7; GIM_AABB* tmp_add_class_8; GIM_AABB_DATA* tmp_add_class_9; GIM_BOX_BOX_TRANSFORM_CACHE* tmp_add_class_10; GIM_BOX_TREE* tmp_add_class_11; GIM_BOX_TREE_NODE* tmp_add_class_12; GIM_BVH_DATA* tmp_add_class_13; GIM_BVH_DATA_ARRAY* tmp_add_class_14; GIM_BVH_TREE_NODE* tmp_add_class_15; GIM_BVH_TREE_NODE_ARRAY* tmp_add_class_16; GIM_CONTACT* tmp_add_class_17; GIM_HASH_NODE_CMP_KEY_MACRO* tmp_add_class_18; GIM_HASH_NODE_CMP_MACRO* tmp_add_class_19; GIM_HASH_NODE_GET_KEY* tmp_add_class_20; GIM_PAIR* tmp_add_class_21; GIM_PRIMITIVE_MANAGER_PROTOTYPE* tmp_add_class_22; GIM_QUANTIZED_BVH_NODE_ARRAY* tmp_add_class_23; GIM_RSORT_TOKEN* tmp_add_class_24; GIM_RSORT_TOKEN_COMPARATOR* tmp_add_class_25; GIM_TRIANGLE* tmp_add_class_26; GIM_TRIANGLE_CONTACT* tmp_add_class_27; GIM_TRIANGLE_CONTACT_DATA* tmp_add_class_28; GivensRotation* tmp_add_class_29; GpuSatCollision* tmp_add_class_30; GrahamVector3* tmp_add_class_31; HullDesc* tmp_add_class_32; HullLibrary* tmp_add_class_33; HullResult* tmp_add_class_34; KKTPreconditioner* tmp_add_class_35; LagrangeMultiplier* tmp_add_class_36; MassPreconditioner* tmp_add_class_37; MultiBodyInplaceSolverIslandCallback* tmp_add_class_38; MyCallback* tmp_add_class_39; MyInternalTriangleIndexCallback* tmp_add_class_40; MyTest* tmp_add_class_41; PHullResult* tmp_add_class_42; Preconditioner* tmp_add_class_43; SoftBodyClusterData* tmp_add_class_44; SoftBodyConfigData* tmp_add_class_45; SoftBodyFaceData* tmp_add_class_46; SoftBodyLinkData* tmp_add_class_47; SoftBodyMaterialData* tmp_add_class_48; SoftBodyNodeData* tmp_add_class_49; SoftBodyPoseData* tmp_add_class_50; SoftBodyTetraData* tmp_add_class_51; SoftRigidAnchorData* tmp_add_class_52; SphereTriangleDetector* tmp_add_class_53; TwoInts* tmp_add_class_54; _G_fpos64_t* tmp_add_class_55; _G_fpos_t* tmp_add_class_56; _IO_cookie_io_functions_t* tmp_add_class_57; _b3MprSimplex_t* tmp_add_class_58; _b3MprSupport_t* tmp_add_class_59; _btMprSimplex_t* tmp_add_class_60; _btMprSupport_t* tmp_add_class_61; _cl_buffer_region* tmp_add_class_62; _cl_image_desc* tmp_add_class_63; _cl_image_format* tmp_add_class_64; _cl_name_version* tmp_add_class_65; b3Aabb* tmp_add_class_66; b3AngleCompareFunc* tmp_add_class_67; b3AngularLimit* tmp_add_class_68; b3Block* tmp_add_class_69; b3BoundSearchCL* tmp_add_class_70; b3BroadphaseAabbCallback* tmp_add_class_71; b3BroadphasePairSortPredicate* tmp_add_class_72; b3BroadphaseProxy* tmp_add_class_73; b3BroadphaseRayCallback* tmp_add_class_74; b3BufferInfoCL* tmp_add_class_75; b3BvhInfo* tmp_add_class_76; b3BvhSubtreeInfo* tmp_add_class_77; b3BvhSubtreeInfoData* tmp_add_class_78; b3CharIndexTripletData* tmp_add_class_79; b3Collidable* tmp_add_class_80; b3CommandLineArgs* tmp_add_class_81; b3CompoundOverlappingPair* tmp_add_class_82; b3Config* tmp_add_class_83; b3ConstraintSetting* tmp_add_class_84; b3Contact4* tmp_add_class_85; b3Contact4Data* tmp_add_class_86; b3ContactCache* tmp_add_class_87; b3ContactConstraint4* tmp_add_class_88; b3ContactSolverInfo* tmp_add_class_89; b3ContactSolverInfoData* tmp_add_class_90; b3ContactSolverInfoDoubleData* tmp_add_class_91; b3ContactSolverInfoFloatData* tmp_add_class_92; b3ConvexHullComputer* tmp_add_class_93; b3ConvexPolyhedronData* tmp_add_class_94; b3ConvexSeparatingDistanceUtil* tmp_add_class_95; b3ConvexUtility* tmp_add_class_96; b3CpuNarrowPhase* tmp_add_class_97; b3CpuRigidBodyPipeline* tmp_add_class_98; b3DbvtAabbMm* tmp_add_class_99; b3DbvtNode* tmp_add_class_100; b3DbvtProxy* tmp_add_class_101; b3DynamicBvh* tmp_add_class_102; b3DynamicBvhBroadphase* tmp_add_class_103; b3FileUtils* tmp_add_class_104; b3FillCL* tmp_add_class_105; b3FixedConstraint* tmp_add_class_106; b3Generic6DofConstraint* tmp_add_class_107; b3GeometryUtil* tmp_add_class_108; b3GjkEpaSolver2* tmp_add_class_109; b3GpuBroadphaseInterface* tmp_add_class_110; b3GpuChildShape* tmp_add_class_111; b3GpuConstraint4* tmp_add_class_112; b3GpuConstraintInfo2* tmp_add_class_113; b3GpuFace* tmp_add_class_114; b3GpuGenericConstraint* tmp_add_class_115; b3GpuGridBroadphase* tmp_add_class_116; b3GpuJacobiContactSolver* tmp_add_class_117; b3GpuNarrowPhase* tmp_add_class_118; b3GpuNarrowPhaseInternalData* tmp_add_class_119; b3GpuParallelLinearBvh* tmp_add_class_120; b3GpuParallelLinearBvhBroadphase* tmp_add_class_121; b3GpuPgsConstraintSolver* tmp_add_class_122; b3GpuPgsContactSolver* tmp_add_class_123; b3GpuRaycast* tmp_add_class_124; b3GpuRigidBodyPipeline* tmp_add_class_125; b3GpuRigidBodyPipelineInternalData* tmp_add_class_126; b3GpuSapBroadphase* tmp_add_class_127; b3GpuSolverBody* tmp_add_class_128; b3GpuSolverConstraint* tmp_add_class_129; b3GrahamVector3* tmp_add_class_130; b3HashInt* tmp_add_class_131; b3HashPtr* tmp_add_class_132; b3HashString* tmp_add_class_133; b3HashedOverlappingPairCache* tmp_add_class_134; b3IndexedMesh* tmp_add_class_135; b3Inertia* tmp_add_class_136; b3InertiaData* tmp_add_class_137; b3Int2* tmp_add_class_138; b3Int4* tmp_add_class_139; b3IntIndexData* tmp_add_class_140; b3InternalTriangleIndexCallback* tmp_add_class_141; b3JacobiSolverInfo* tmp_add_class_142; b3JacobianEntry* tmp_add_class_143; b3JointFeedback* tmp_add_class_144; b3KernelArgData* tmp_add_class_145; b3LauncherCL* tmp_add_class_146; b3Matrix3x3* tmp_add_class_147; b3Matrix3x3DoubleData* tmp_add_class_148; b3Matrix3x3FloatData* tmp_add_class_149; b3MeshPartData* tmp_add_class_150; b3MyFace* tmp_add_class_151; b3NodeOverlapCallback* tmp_add_class_152; b3NullPairCache* tmp_add_class_153; b3OpenCLPlatformInfo* tmp_add_class_154; b3OpenCLUtils* tmp_add_class_155; b3OptimizedBvh* tmp_add_class_156; b3OptimizedBvhNode* tmp_add_class_157; b3OptimizedBvhNodeDoubleData* tmp_add_class_158; b3OptimizedBvhNodeFloatData* tmp_add_class_159; b3OverlapCallback* tmp_add_class_160; b3OverlapFilterCallback* tmp_add_class_161; b3OverlappingPairCache* tmp_add_class_162; b3ParamsGridBroadphaseCL* tmp_add_class_163; b3PgsJacobiSolver* tmp_add_class_164; b3Point2PointConstraint* tmp_add_class_165; b3Point2PointConstraintDoubleData* tmp_add_class_166; b3Point2PointConstraintFloatData* tmp_add_class_167; b3PoolAllocator* tmp_add_class_168; b3PrefixScanCL* tmp_add_class_169; b3ProfileZone* tmp_add_class_170; b3QuadWord* tmp_add_class_171; b3QuantizedBvh* tmp_add_class_172; b3QuantizedBvhDoubleData* tmp_add_class_173; b3QuantizedBvhFloatData* tmp_add_class_174; b3QuantizedBvhNode* tmp_add_class_175; b3QuantizedBvhNodeData* tmp_add_class_176; b3Quaternion* tmp_add_class_177; b3RadixSort32CL* tmp_add_class_178; b3RayHit* tmp_add_class_179; b3RayInfo* tmp_add_class_180; b3RigidBodyData* tmp_add_class_181; b3RotationalLimitMotor* tmp_add_class_182; b3SapAabb* tmp_add_class_183; b3ShortIntIndexData* tmp_add_class_184; b3ShortIntIndexTripletData* tmp_add_class_185; b3Solver* tmp_add_class_186; b3SolverBase* tmp_add_class_187; b3SolverBody* tmp_add_class_188; b3SolverConstraint* tmp_add_class_189; b3SortData* tmp_add_class_190; b3SortedOverlappingPairCache* tmp_add_class_191; b3StackAlloc* tmp_add_class_192; b3StridingMeshInterface* tmp_add_class_193; b3StridingMeshInterfaceData* tmp_add_class_194; b3SubSimplexClosestResult* tmp_add_class_195; b3Transform* tmp_add_class_196; b3TransformDoubleData* tmp_add_class_197; b3TransformFloatData* tmp_add_class_198; b3TransformUtil* tmp_add_class_199; b3TranslationalLimitMotor* tmp_add_class_200; b3TriangleCallback* tmp_add_class_201; b3TriangleIndexVertexArray* tmp_add_class_202; b3TypedConstraint* tmp_add_class_203; b3TypedConstraintData* tmp_add_class_204; b3TypedObject* tmp_add_class_205; b3UnsignedInt2* tmp_add_class_206; b3UnsignedInt4* tmp_add_class_207; b3UsageBitfield* tmp_add_class_208; b3Vector3* tmp_add_class_209; b3Vector3DoubleData* tmp_add_class_210; b3Vector3FloatData* tmp_add_class_211; b3Vector4* tmp_add_class_212; b3VoronoiSimplexSolver* tmp_add_class_213; bt32BitAxisSweep3* tmp_add_class_214; btAABB* tmp_add_class_215; btActionInterface* tmp_add_class_216; btActivatingCollisionAlgorithm* tmp_add_class_217; btAlignedBox3d* tmp_add_class_218; btAngleCompareFunc* tmp_add_class_219; btAngularLimit* tmp_add_class_220; btAxisSweep3* tmp_add_class_221; btBU_Simplex1to4* tmp_add_class_222; btBatchedConstraints* tmp_add_class_223; btBlock* tmp_add_class_224; btBox2dBox2dCollisionAlgorithm* tmp_add_class_225; btBox2dShape* tmp_add_class_226; btBoxBoxCollisionAlgorithm* tmp_add_class_227; btBoxBoxDetector* tmp_add_class_228; btBoxShape* tmp_add_class_229; btBroadphaseAabbCallback* tmp_add_class_230; btBroadphaseInterface* tmp_add_class_231; btBroadphasePair* tmp_add_class_232; btBroadphasePairSortPredicate* tmp_add_class_233; btBroadphaseProxy* tmp_add_class_234; btBroadphaseRayCallback* tmp_add_class_235; btBulletSerializedArrays* tmp_add_class_236; btBvhSubtreeInfo* tmp_add_class_237; btBvhSubtreeInfoData* tmp_add_class_238; btBvhTree* tmp_add_class_239; btBvhTriangleMeshShape* tmp_add_class_240; btCGProjection* tmp_add_class_241; btCPUVertexBufferDescriptor* tmp_add_class_242; btCapsuleShape* tmp_add_class_243; btCapsuleShapeData* tmp_add_class_244; btCapsuleShapeX* tmp_add_class_245; btCapsuleShapeZ* tmp_add_class_246; btCell32* tmp_add_class_247; btCharIndexTripletData* tmp_add_class_248; btCharacterControllerInterface* tmp_add_class_249; btChunk* tmp_add_class_250; btClock* tmp_add_class_251; btCollisionAlgorithm* tmp_add_class_252; btCollisionAlgorithmConstructionInfo* tmp_add_class_253; btCollisionAlgorithmCreateFunc* tmp_add_class_254; btCollisionConfiguration* tmp_add_class_255; btCollisionDispatcher* tmp_add_class_256; btCollisionDispatcherMt* tmp_add_class_257; btCollisionObject* tmp_add_class_258; btCollisionObjectDoubleData* tmp_add_class_259; btCollisionObjectFloatData* tmp_add_class_260; btCollisionObjectWrapper* tmp_add_class_261; btCollisionShape* tmp_add_class_262; btCollisionShapeData* tmp_add_class_263; btCollisionWorld* tmp_add_class_264; btCollisionWorldImporter* tmp_add_class_265; btCompoundCollisionAlgorithm* tmp_add_class_266; btCompoundCompoundCollisionAlgorithm* tmp_add_class_267; btCompoundFromGimpactShape* tmp_add_class_268; btCompoundShape* tmp_add_class_269; btCompoundShapeChild* tmp_add_class_270; btCompoundShapeChildData* tmp_add_class_271; btCompoundShapeData* tmp_add_class_272; btConcaveShape* tmp_add_class_273; btConeShape* tmp_add_class_274; btConeShapeData* tmp_add_class_275; btConeShapeX* tmp_add_class_276; btConeShapeZ* tmp_add_class_277; btConeTwistConstraint* tmp_add_class_278; btConeTwistConstraintData* tmp_add_class_279; btConeTwistConstraintDoubleData* tmp_add_class_280; btConstraintRow* tmp_add_class_281; btConstraintSetting* tmp_add_class_282; btConstraintSolver* tmp_add_class_283; btConstraintSolverPoolMt* tmp_add_class_284; btContactArray* tmp_add_class_285; btContactConstraint* tmp_add_class_286; btContactSolverInfo* tmp_add_class_287; btContactSolverInfoData* tmp_add_class_288; btContactSolverInfoDoubleData* tmp_add_class_289; btContactSolverInfoFloatData* tmp_add_class_290; btContinuousConvexCollision* tmp_add_class_291; btConvex2dConvex2dAlgorithm* tmp_add_class_292; btConvex2dShape* tmp_add_class_293; btConvexCast* tmp_add_class_294; btConvexConcaveCollisionAlgorithm* tmp_add_class_295; btConvexConvexAlgorithm* tmp_add_class_296; btConvexHullComputer* tmp_add_class_297; btConvexHullShape* tmp_add_class_298; btConvexHullShapeData* tmp_add_class_299; btConvexInternalAabbCachingShape* tmp_add_class_300; btConvexInternalShape* tmp_add_class_301; btConvexInternalShapeData* tmp_add_class_302; btConvexPenetrationDepthSolver* tmp_add_class_303; btConvexPlaneCollisionAlgorithm* tmp_add_class_304; btConvexPointCloudShape* tmp_add_class_305; btConvexPolyhedron* tmp_add_class_306; btConvexSeparatingDistanceUtil* tmp_add_class_307; btConvexShape* tmp_add_class_308; btConvexTriangleCallback* tmp_add_class_309; btConvexTriangleMeshShape* tmp_add_class_310; btCpuFeatureUtility* tmp_add_class_311; btCriticalSection* tmp_add_class_312; btCylinderShape* tmp_add_class_313; btCylinderShapeData* tmp_add_class_314; btCylinderShapeX* tmp_add_class_315; btCylinderShapeZ* tmp_add_class_316; btDantzigScratchMemory* tmp_add_class_317; btDantzigSolver* tmp_add_class_318; btDbvntNode* tmp_add_class_319; btDbvt* tmp_add_class_320; btDbvtAabbMm* tmp_add_class_321; btDbvtBroadphase* tmp_add_class_322; btDbvtNode* tmp_add_class_323; btDbvtProxy* tmp_add_class_324; btDefaultCollisionConfiguration* tmp_add_class_325; btDefaultCollisionConstructionInfo* tmp_add_class_326; btDefaultMotionState* tmp_add_class_327; btDefaultSerializer* tmp_add_class_328; btDefaultSoftBodySolver* tmp_add_class_329; btDefaultVehicleRaycaster* tmp_add_class_330; btDeformableBackwardEulerObjective* tmp_add_class_331; btDeformableBodySolver* tmp_add_class_332; btDeformableContactConstraint* tmp_add_class_333; btDeformableContactProjection* tmp_add_class_334; btDeformableCorotatedForce* tmp_add_class_335; btDeformableFaceNodeContactConstraint* tmp_add_class_336; btDeformableFaceRigidContactConstraint* tmp_add_class_337; btDeformableGravityForce* tmp_add_class_338; btDeformableLagrangianForce* tmp_add_class_339; btDeformableLinearElasticityForce* tmp_add_class_340; btDeformableMassSpringForce* tmp_add_class_341; btDeformableMousePickingForce* tmp_add_class_342; btDeformableMultiBodyConstraintSolver* tmp_add_class_343; btDeformableMultiBodyDynamicsWorld* tmp_add_class_344; btDeformableNeoHookeanForce* tmp_add_class_345; btDeformableNodeAnchorConstraint* tmp_add_class_346; btDeformableNodeRigidContactConstraint* tmp_add_class_347; btDeformableRigidContactConstraint* tmp_add_class_348; btDeformableStaticConstraint* tmp_add_class_349; btDiscreteCollisionDetectorInterface* tmp_add_class_350; btDiscreteDynamicsWorld* tmp_add_class_351; btDiscreteDynamicsWorldMt* tmp_add_class_352; btDispatcher* tmp_add_class_353; btDispatcherInfo* tmp_add_class_354; btDynamicsWorld* tmp_add_class_355; btDynamicsWorldDoubleData* tmp_add_class_356; btDynamicsWorldFloatData* tmp_add_class_357; btEigen* tmp_add_class_358; btElement* tmp_add_class_359; btEmptyAlgorithm* tmp_add_class_360; btEmptyShape* tmp_add_class_361; btFace* tmp_add_class_362; btFixedConstraint* tmp_add_class_363; btGEN_Link* tmp_add_class_364; btGEN_List* tmp_add_class_365; btGImpactBvh* tmp_add_class_366; btGImpactCollisionAlgorithm* tmp_add_class_367; btGImpactCompoundShape* tmp_add_class_368; btGImpactMeshShape* tmp_add_class_369; btGImpactMeshShapeData* tmp_add_class_370; btGImpactMeshShapePart* tmp_add_class_371; btGImpactQuantizedBvh* tmp_add_class_372; btGImpactShapeInterface* tmp_add_class_373; btGearConstraint* tmp_add_class_374; btGearConstraintDoubleData* tmp_add_class_375; btGearConstraintFloatData* tmp_add_class_376; btGeneric6DofConstraint* tmp_add_class_377; btGeneric6DofConstraintData* tmp_add_class_378; btGeneric6DofConstraintDoubleData2* tmp_add_class_379; btGeneric6DofSpring2Constraint* tmp_add_class_380; btGeneric6DofSpring2ConstraintData* tmp_add_class_381; btGeneric6DofSpring2ConstraintDoubleData2* tmp_add_class_382; btGeneric6DofSpringConstraint* tmp_add_class_383; btGeneric6DofSpringConstraintData* tmp_add_class_384; btGeneric6DofSpringConstraintDoubleData2* tmp_add_class_385; btGenericMemoryPool* tmp_add_class_386; btGenericPoolAllocator* tmp_add_class_387; btGeometryUtil* tmp_add_class_388; btGhostObject* tmp_add_class_389; btGhostPairCallback* tmp_add_class_390; btGjkCollisionDescription* tmp_add_class_391; btGjkConvexCast* tmp_add_class_392; btGjkEpaPenetrationDepthSolver* tmp_add_class_393; btGjkEpaSolver2* tmp_add_class_394; btGjkEpaSolver3* tmp_add_class_395; btGjkPairDetector* tmp_add_class_396; btHashInt* tmp_add_class_397; btHashPtr* tmp_add_class_398; btHashString* tmp_add_class_399; btHashedOverlappingPairCache* tmp_add_class_400; btHashedSimplePairCache* tmp_add_class_401; btHeightfieldTerrainShape* tmp_add_class_402; btHinge2Constraint* tmp_add_class_403; btHingeAccumulatedAngleConstraint* tmp_add_class_404; btHingeConstraint* tmp_add_class_405; btHingeConstraintDoubleData* tmp_add_class_406; btHingeConstraintDoubleData2* tmp_add_class_407; btHingeConstraintFloatData* tmp_add_class_408; btIDebugDraw* tmp_add_class_409; btIParallelForBody* tmp_add_class_410; btIParallelSumBody* tmp_add_class_411; btITaskScheduler* tmp_add_class_412; btIndexedMesh* tmp_add_class_413; btInfMaskConverter* tmp_add_class_414; btIntIndexData* tmp_add_class_415; btIntSortPredicate* tmp_add_class_416; btInternalTriangleIndexCallback* tmp_add_class_417; btJacobianEntry* tmp_add_class_418; btJointFeedback* tmp_add_class_419; btKinematicCharacterController* tmp_add_class_420; btLemkeAlgorithm* tmp_add_class_421; btLemkeSolver* tmp_add_class_422; btMLCPSolver* tmp_add_class_423; btMLCPSolverInterface* tmp_add_class_424; btManifoldPoint* tmp_add_class_425; btManifoldResult* tmp_add_class_426; btMaterial* tmp_add_class_427; btMaterialProperties* tmp_add_class_428; btMatrix2x2* tmp_add_class_429; btMatrix3x3* tmp_add_class_430; btMatrix3x3DoubleData* tmp_add_class_431; btMatrix3x3FloatData* tmp_add_class_432; btMeshPartData* tmp_add_class_433; btMiniSDF* tmp_add_class_434; btMinkowskiPenetrationDepthSolver* tmp_add_class_435; btMinkowskiSumShape* tmp_add_class_436; btMotionState* tmp_add_class_437; btMprCollisionDescription* tmp_add_class_438; btMprDistanceInfo* tmp_add_class_439; btMultiBody* tmp_add_class_440; btMultiBodyConstraint* tmp_add_class_441; btMultiBodyConstraintSolver* tmp_add_class_442; btMultiBodyDoubleData* tmp_add_class_443; btMultiBodyDynamicsWorld* tmp_add_class_444; btMultiBodyFixedConstraint* tmp_add_class_445; btMultiBodyFloatData* tmp_add_class_446; btMultiBodyGearConstraint* tmp_add_class_447; btMultiBodyJacobianData* tmp_add_class_448; btMultiBodyJointFeedback* tmp_add_class_449; btMultiBodyJointLimitConstraint* tmp_add_class_450; btMultiBodyJointMotor* tmp_add_class_451; btMultiBodyLinkCollider* tmp_add_class_452; btMultiBodyLinkColliderDoubleData* tmp_add_class_453; btMultiBodyLinkColliderFloatData* tmp_add_class_454; btMultiBodyLinkDoubleData* tmp_add_class_455; btMultiBodyLinkFloatData* tmp_add_class_456; btMultiBodyMLCPConstraintSolver* tmp_add_class_457; btMultiBodyPoint2Point* tmp_add_class_458; btMultiBodySliderConstraint* tmp_add_class_459; btMultiBodySolverConstraint* tmp_add_class_460; btMultiBodySphericalJointLimit* tmp_add_class_461; btMultiBodySphericalJointMotor* tmp_add_class_462; btMultiIndex* tmp_add_class_463; btMultiSphereShape* tmp_add_class_464; btMultiSphereShapeData* tmp_add_class_465; btMultibodyLink* tmp_add_class_466; btMultimaterialTriangleMeshShape* tmp_add_class_467; btNNCGConstraintSolver* tmp_add_class_468; btNodeOverlapCallback* tmp_add_class_469; btNullPairCache* tmp_add_class_470; btOptimizedBvh* tmp_add_class_471; btOptimizedBvhNode* tmp_add_class_472; btOptimizedBvhNodeDoubleData* tmp_add_class_473; btOptimizedBvhNodeFloatData* tmp_add_class_474; btOverlapCallback* tmp_add_class_475; btOverlapFilterCallback* tmp_add_class_476; btOverlappingPairCache* tmp_add_class_477; btOverlappingPairCallback* tmp_add_class_478; btPairCachingGhostObject* tmp_add_class_479; btPairSet* tmp_add_class_480; btPersistentManifold* tmp_add_class_481; btPersistentManifoldDoubleData* tmp_add_class_482; btPersistentManifoldFloatData* tmp_add_class_483; btPlane* tmp_add_class_484; btPoint2PointConstraint* tmp_add_class_485; btPoint2PointConstraintDoubleData* tmp_add_class_486; btPoint2PointConstraintDoubleData2* tmp_add_class_487; btPoint2PointConstraintFloatData* tmp_add_class_488; btPointCollector* tmp_add_class_489; btPointerUid* tmp_add_class_490; btPolarDecomposition* tmp_add_class_491; btPolyhedralContactClipping* tmp_add_class_492; btPolyhedralConvexAabbCachingShape* tmp_add_class_493; btPolyhedralConvexShape* tmp_add_class_494; btPositionAndRadius* tmp_add_class_495; btPrimitiveManagerBase* tmp_add_class_496; btPrimitiveTriangle* tmp_add_class_497; btQuadWord* tmp_add_class_498; btQuantizedBvh* tmp_add_class_499; btQuantizedBvhDoubleData* tmp_add_class_500; btQuantizedBvhFloatData* tmp_add_class_501; btQuantizedBvhNode* tmp_add_class_502; btQuantizedBvhNodeData* tmp_add_class_503; btQuantizedBvhTree* tmp_add_class_504; btQuaternion* tmp_add_class_505; btQuaternionDoubleData* tmp_add_class_506; btQuaternionFloatData* tmp_add_class_507; btRaycastVehicle* tmp_add_class_508; btReducedDeformableBody* tmp_add_class_509; btReducedDeformableBodyHelpers* tmp_add_class_510; btReducedDeformableBodySolver* tmp_add_class_511; btReducedDeformableFaceRigidContactConstraint* tmp_add_class_512; btReducedDeformableNodeRigidContactConstraint* tmp_add_class_513; btReducedDeformableRigidContactConstraint* tmp_add_class_514; btReducedDeformableStaticConstraint* tmp_add_class_515; btReducedVector* tmp_add_class_516; btRigidBody* tmp_add_class_517; btRigidBodyDoubleData* tmp_add_class_518; btRigidBodyFloatData* tmp_add_class_519; btRotationalLimitMotor* tmp_add_class_520; btRotationalLimitMotor2* tmp_add_class_521; btScaledBvhTriangleMeshShape* tmp_add_class_522; btScaledTriangleMeshShapeData* tmp_add_class_523; btSdfCollisionShape* tmp_add_class_524; btSequentialImpulseConstraintSolver* tmp_add_class_525; btSequentialImpulseConstraintSolverMt* tmp_add_class_526; btSerializer* tmp_add_class_527; btShapeGradients* tmp_add_class_528; btShapeHull* tmp_add_class_529; btShapeMatrix* tmp_add_class_530; btShortIntIndexData* tmp_add_class_531; btShortIntIndexTripletData* tmp_add_class_532; btSimpleBroadphase* tmp_add_class_533; btSimpleBroadphaseProxy* tmp_add_class_534; btSimpleDynamicsWorld* tmp_add_class_535; btSimplePair* tmp_add_class_536; btSimulationIslandManager* tmp_add_class_537; btSimulationIslandManagerMt* tmp_add_class_538; btSliderConstraint* tmp_add_class_539; btSliderConstraintData* tmp_add_class_540; btSliderConstraintDoubleData* tmp_add_class_541; btSoftBody* tmp_add_class_542; btSoftBodyCollisionShape* tmp_add_class_543; btSoftBodyConcaveCollisionAlgorithm* tmp_add_class_544; btSoftBodyFloatData* tmp_add_class_545; btSoftBodyHelpers* tmp_add_class_546; btSoftBodyJointData* tmp_add_class_547; btSoftBodyRigidBodyCollisionConfiguration* tmp_add_class_548; btSoftBodySolver* tmp_add_class_549; btSoftBodySolverOutput* tmp_add_class_550; btSoftBodyTriangleCallback* tmp_add_class_551; btSoftBodyWorldInfo* tmp_add_class_552; btSoftClusterCollisionShape* tmp_add_class_553; btSoftColliders* tmp_add_class_554; btSoftMultiBodyDynamicsWorld* tmp_add_class_555; btSoftRigidCollisionAlgorithm* tmp_add_class_556; btSoftRigidDynamicsWorld* tmp_add_class_557; btSoftSoftCollisionAlgorithm* tmp_add_class_558; btSolve2LinearConstraint* tmp_add_class_559; btSolveProjectedGaussSeidel* tmp_add_class_560; btSolverAnalyticsData* tmp_add_class_561; btSolverBody* tmp_add_class_562; btSolverConstraint* tmp_add_class_563; btSortConstraintOnIslandPredicate2* tmp_add_class_564; btSortMultiBodyConstraintOnIslandPredicate* tmp_add_class_565; btSortedOverlappingPairCache* tmp_add_class_566; btSpatialForceVector* tmp_add_class_567; btSpatialMotionVector* tmp_add_class_568; btSpatialTransformationMatrix* tmp_add_class_569; btSphereBoxCollisionAlgorithm* tmp_add_class_570; btSphereShape* tmp_add_class_571; btSphereSphereCollisionAlgorithm* tmp_add_class_572; btSphereTriangleCollisionAlgorithm* tmp_add_class_573; btSpinMutex* tmp_add_class_574; btStackAlloc* tmp_add_class_575; btStaticPlaneShape* tmp_add_class_576; btStaticPlaneShapeData* tmp_add_class_577; btStorageResult* tmp_add_class_578; btStridingMeshInterface* tmp_add_class_579; btStridingMeshInterfaceData* tmp_add_class_580; btSubSimplexClosestResult* tmp_add_class_581; btSubsimplexConvexCast* tmp_add_class_582; btSymmetricSpatialDyad* tmp_add_class_583; btTetrahedronShapeEx* tmp_add_class_584; btThreadSupportInterface* tmp_add_class_585; btTransform* tmp_add_class_586; btTransformDoubleData* tmp_add_class_587; btTransformFloatData* tmp_add_class_588; btTransformUtil* tmp_add_class_589; btTranslationalLimitMotor* tmp_add_class_590; btTranslationalLimitMotor2* tmp_add_class_591; btTriIndex* tmp_add_class_592; btTriangle* tmp_add_class_593; btTriangleBuffer* tmp_add_class_594; btTriangleCallback* tmp_add_class_595; btTriangleConvexcastCallback* tmp_add_class_596; btTriangleIndexVertexArray* tmp_add_class_597; btTriangleIndexVertexMaterialArray* tmp_add_class_598; btTriangleInfo* tmp_add_class_599; btTriangleInfoData* tmp_add_class_600; btTriangleInfoMap* tmp_add_class_601; btTriangleInfoMapData* tmp_add_class_602; btTriangleMesh* tmp_add_class_603; btTriangleMeshShape* tmp_add_class_604; btTriangleMeshShapeData* tmp_add_class_605; btTriangleRaycastCallback* tmp_add_class_606; btTriangleShape* tmp_add_class_607; btTriangleShapeEx* tmp_add_class_608; btTypedConstraint* tmp_add_class_609; btTypedConstraintData* tmp_add_class_610; btTypedConstraintDoubleData* tmp_add_class_611; btTypedConstraintFloatData* tmp_add_class_612; btTypedObject* tmp_add_class_613; btUniformScalingShape* tmp_add_class_614; btUnionFind* tmp_add_class_615; btUniversalConstraint* tmp_add_class_616; btUsageBitfield* tmp_add_class_617; btVector3* tmp_add_class_618; btVector3DoubleData* tmp_add_class_619; btVector3FloatData* tmp_add_class_620; btVector4* tmp_add_class_621; btVehicleRaycaster* tmp_add_class_622; btVertexBufferDescriptor* tmp_add_class_623; btVoronoiSimplexSolver* tmp_add_class_624; btWheelInfo* tmp_add_class_625; btWheelInfoConstructionInfo* tmp_add_class_626; copy_elements_func* tmp_add_class_627; fDrawFlags* tmp_add_class_628; gim_bitset* tmp_add_class_629; gim_contact_array* tmp_add_class_630; gim_pair_set* tmp_add_class_631; int4* tmp_add_class_632; integer_comparator* tmp_add_class_633; less_comparator* tmp_add_class_634; memcopy_elements_func* tmp_add_class_635; uint_key_func* tmp_add_class_636; The GCC parameters: gcc -fdump-lang-raw -fkeep-inline-functions -c -x c++ -fpermissive -w "/tmp/SXW1AU9xBS/dump1.h" -I/usr/include/bullet