Temporary header file '/tmp/Ufro5B4OCz/dump1.h' with the following content will be compiled to create GCC translation unit dump: // add defines #define __STDC_VERSION__ 201710L #define _TIME_BITS 64 #define _FILE_OFFSET_BITS 64 #define _GXX_NULLPTR_T #define CLUTTER_ENABLE_COMPOSITOR_API 1 #define _REGEX_NELTS(n) #define _Atomic #define PACKED typedef float _Float32; typedef long double _Float64; typedef double _Float32x; // add includes #include "/usr/include/guile/3.0/libguile/__scm.h" #include "/usr/include/guile/3.0/libguile/alist.h" #include "/usr/include/guile/3.0/libguile/array-handle.h" #include "/usr/include/guile/3.0/libguile/array-map.h" #include "/usr/include/guile/3.0/libguile/arrays.h" #include "/usr/include/guile/3.0/libguile/async.h" #include "/usr/include/guile/3.0/libguile/atomic.h" #include "/usr/include/guile/3.0/libguile/backtrace.h" #include "/usr/include/guile/3.0/libguile/bdw-gc.h" #include "/usr/include/guile/3.0/libguile/bitvectors.h" #include "/usr/include/guile/3.0/libguile/boolean.h" #include "/usr/include/guile/3.0/libguile/bytevectors.h" #include "/usr/include/guile/3.0/libguile/chars.h" #include "/usr/include/guile/3.0/libguile/chooks.h" #include "/usr/include/guile/3.0/libguile/continuations.h" #include "/usr/include/guile/3.0/libguile/control.h" #include "/usr/include/guile/3.0/libguile/debug-malloc.h" #include "/usr/include/guile/3.0/libguile/debug.h" #include "/usr/include/guile/3.0/libguile/deprecated.h" #include "/usr/include/guile/3.0/libguile/deprecation.h" #include "/usr/include/guile/3.0/libguile/dynl.h" #include "/usr/include/guile/3.0/libguile/dynstack.h" #include "/usr/include/guile/3.0/libguile/dynwind.h" #include "/usr/include/guile/3.0/libguile/eq.h" #include "/usr/include/guile/3.0/libguile/error.h" #include "/usr/include/guile/3.0/libguile/eval.h" #include "/usr/include/guile/3.0/libguile/evalext.h" #include "/usr/include/guile/3.0/libguile/exceptions.h" #include "/usr/include/guile/3.0/libguile/expand.h" #include "/usr/include/guile/3.0/libguile/extensions.h" #include "/usr/include/guile/3.0/libguile/fdes-finalizers.h" #include "/usr/include/guile/3.0/libguile/feature.h" #include "/usr/include/guile/3.0/libguile/filesys.h" #include "/usr/include/guile/3.0/libguile/finalizers.h" #include "/usr/include/guile/3.0/libguile/fluids.h" #include "/usr/include/guile/3.0/libguile/foreign-object.h" #include "/usr/include/guile/3.0/libguile/foreign.h" #include "/usr/include/guile/3.0/libguile/fports.h" #include "/usr/include/guile/3.0/libguile/frames.h" #include "/usr/include/guile/3.0/libguile/gc-inline.h" #include "/usr/include/guile/3.0/libguile/gc.h" #include "/usr/include/guile/3.0/libguile/generalized-vectors.h" #include "/usr/include/guile/3.0/libguile/gettext.h" #include "/usr/include/guile/3.0/libguile/goops.h" #include "/usr/include/guile/3.0/libguile/gsubr.h" #include "/usr/include/guile/3.0/libguile/guardians.h" #include "/usr/include/guile/3.0/libguile/hash.h" #include "/usr/include/guile/3.0/libguile/hashtab.h" #include "/usr/include/guile/3.0/libguile/hooks.h" #include "/usr/include/guile/3.0/libguile/i18n.h" #include "/usr/include/guile/3.0/libguile/init.h" #include "/usr/include/guile/3.0/libguile/inline.h" #include "/usr/include/guile/3.0/libguile/ioext.h" #include "/usr/include/guile/3.0/libguile/iselect.h" #include "/usr/include/guile/3.0/libguile/jit.h" #include "/usr/include/guile/3.0/libguile/keywords.h" #include "/usr/include/guile/3.0/libguile/list.h" #include "/usr/include/guile/3.0/libguile/load.h" #include "/usr/include/guile/3.0/libguile/loader.h" #include "/usr/include/guile/3.0/libguile/macros.h" #include "/usr/include/guile/3.0/libguile/mallocs.h" #include "/usr/include/guile/3.0/libguile/memoize.h" #include "/usr/include/guile/3.0/libguile/modules.h" #include "/usr/include/guile/3.0/libguile/net_db.h" #include "/usr/include/guile/3.0/libguile/numbers.h" #include "/usr/include/guile/3.0/libguile/objprop.h" #include "/usr/include/guile/3.0/libguile/options.h" #include "/usr/include/guile/3.0/libguile/pairs.h" #include "/usr/include/guile/3.0/libguile/poll.h" #include "/usr/include/guile/3.0/libguile/ports.h" #include "/usr/include/guile/3.0/libguile/posix.h" #include "/usr/include/guile/3.0/libguile/print.h" #include "/usr/include/guile/3.0/libguile/procprop.h" #include "/usr/include/guile/3.0/libguile/procs.h" #include "/usr/include/guile/3.0/libguile/programs.h" #include "/usr/include/guile/3.0/libguile/promises.h" #include "/usr/include/guile/3.0/libguile/pthread-threads.h" #include "/usr/include/guile/3.0/libguile/r6rs-ports.h" #include "/usr/include/guile/3.0/libguile/random.h" #include "/usr/include/guile/3.0/libguile/rdelim.h" #include "/usr/include/guile/3.0/libguile/read.h" #include "/usr/include/guile/3.0/libguile/regex-posix.h" #include "/usr/include/guile/3.0/libguile/rw.h" #include "/usr/include/guile/3.0/libguile/scm.h" #include "/usr/include/guile/3.0/libguile/scmconfig.h" #include "/usr/include/guile/3.0/libguile/scmsigs.h" #include "/usr/include/guile/3.0/libguile/script.h" #include "/usr/include/guile/3.0/libguile/simpos.h" #include "/usr/include/guile/3.0/libguile/smob.h" #include "/usr/include/guile/3.0/libguile/snarf.h" #include "/usr/include/guile/3.0/libguile/socket.h" #include "/usr/include/guile/3.0/libguile/sort.h" #include "/usr/include/guile/3.0/libguile/srcprop.h" #include "/usr/include/guile/3.0/libguile/srfi-1.h" #include "/usr/include/guile/3.0/libguile/srfi-13.h" #include "/usr/include/guile/3.0/libguile/srfi-14.h" #include "/usr/include/guile/3.0/libguile/srfi-4.h" #include "/usr/include/guile/3.0/libguile/srfi-60.h" #include "/usr/include/guile/3.0/libguile/stackchk.h" #include "/usr/include/guile/3.0/libguile/stacks.h" #include "/usr/include/guile/3.0/libguile/stime.h" #include "/usr/include/guile/3.0/libguile/strings.h" #include "/usr/include/guile/3.0/libguile/strorder.h" #include "/usr/include/guile/3.0/libguile/strports.h" #include "/usr/include/guile/3.0/libguile/struct.h" #include "/usr/include/guile/3.0/libguile/symbols.h" #include "/usr/include/guile/3.0/libguile/tags.h" #include "/usr/include/guile/3.0/libguile/threads.h" #include "/usr/include/guile/3.0/libguile/throw.h" #include "/usr/include/guile/3.0/libguile/unicode.h" #include "/usr/include/guile/3.0/libguile/uniform.h" #include "/usr/include/guile/3.0/libguile/validate.h" #include "/usr/include/guile/3.0/libguile/values.h" #include "/usr/include/guile/3.0/libguile/variable.h" #include "/usr/include/guile/3.0/libguile/vectors.h" #include "/usr/include/guile/3.0/libguile/version.h" #include "/usr/include/guile/3.0/libguile/vm-builtins.h" #include "/usr/include/guile/3.0/libguile/vm-expand.h" #include "/usr/include/guile/3.0/libguile/vm.h" #include "/usr/include/guile/3.0/libguile/vports.h" #include "/usr/include/guile/3.0/libguile/weak-set.h" #include "/usr/include/guile/3.0/libguile/weak-table.h" #include "/usr/include/guile/3.0/libguile/weak-vector.h" #include "/usr/include/guile/3.0/libguile.h" #include "/usr/include/guile/3.0/readline.h" #include "/usr/share/doc/guile-3.0-dev/examples/compat/acconfig.h" The GCC parameters: gcc -fdump-lang-raw -fkeep-inline-functions -c -U__cplusplus -D_Bool="bool" -fpreprocessed -x c++ -fpermissive -w "/tmp/Ufro5B4OCz/dump1.i" -I/usr/include/guile/3.0