Temporary header file '/tmp/8J0EpdhRh8/dump1.h' with the following content will be compiled to create GCC translation unit dump:

  // add defines
  #define __STDC_VERSION__ 201710L
#define _FILE_OFFSET_BITS 64
#define _GXX_NULLPTR_T
#define CLUTTER_ENABLE_COMPOSITOR_API 1
#define _REGEX_NELTS(n)
#define _Atomic
#define PACKED
#define getaddrinfo_a(a,b,c,d)

  // add includes
  #include "/usr/include/SDL2/SDL.h"
  #include "/usr/include/SDL2/SDL_assert.h"
  #include "/usr/include/SDL2/SDL_atomic.h"
  #include "/usr/include/SDL2/SDL_audio.h"
  #include "/usr/include/SDL2/SDL_bits.h"
  #include "/usr/include/SDL2/SDL_blendmode.h"
  #include "/usr/include/SDL2/SDL_clipboard.h"
  #include "/usr/include/SDL2/SDL_config.h"
  #include "/usr/include/SDL2/SDL_cpuinfo.h"
  #include "/usr/include/SDL2/SDL_egl.h"
  #include "/usr/include/SDL2/SDL_endian.h"
  #include "/usr/include/SDL2/SDL_error.h"
  #include "/usr/include/SDL2/SDL_events.h"
  #include "/usr/include/SDL2/SDL_filesystem.h"
  #include "/usr/include/SDL2/SDL_gamecontroller.h"
  #include "/usr/include/SDL2/SDL_gesture.h"
  #include "/usr/include/SDL2/SDL_guid.h"
  #include "/usr/include/SDL2/SDL_haptic.h"
  #include "/usr/include/SDL2/SDL_hidapi.h"
  #include "/usr/include/SDL2/SDL_hints.h"
  #include "/usr/include/SDL2/SDL_joystick.h"
  #include "/usr/include/SDL2/SDL_keyboard.h"
  #include "/usr/include/SDL2/SDL_keycode.h"
  #include "/usr/include/SDL2/SDL_loadso.h"
  #include "/usr/include/SDL2/SDL_locale.h"
  #include "/usr/include/SDL2/SDL_log.h"
  #include "/usr/include/SDL2/SDL_main.h"
  #include "/usr/include/SDL2/SDL_messagebox.h"
  #include "/usr/include/SDL2/SDL_metal.h"
  #include "/usr/include/SDL2/SDL_misc.h"
  #include "/usr/include/SDL2/SDL_mouse.h"
  #include "/usr/include/SDL2/SDL_mutex.h"
  #include "/usr/include/SDL2/SDL_name.h"
  #include "/usr/include/SDL2/SDL_opengl.h"
  #include "/usr/include/SDL2/SDL_opengl_glext.h"
  #include "/usr/include/SDL2/SDL_opengles.h"
  #include "/usr/include/SDL2/SDL_opengles2.h"
  #include "/usr/include/SDL2/SDL_opengles2_gl2.h"
  #include "/usr/include/SDL2/SDL_opengles2_gl2ext.h"
  #include "/usr/include/SDL2/SDL_opengles2_gl2platform.h"
  #include "/usr/include/SDL2/SDL_opengles2_khrplatform.h"
  #include "/usr/include/SDL2/SDL_pixels.h"
  #include "/usr/include/SDL2/SDL_platform.h"
  #include "/usr/include/SDL2/SDL_power.h"
  #include "/usr/include/SDL2/SDL_quit.h"
  #include "/usr/include/SDL2/SDL_rect.h"
  #include "/usr/include/SDL2/SDL_render.h"
  #include "/usr/include/SDL2/SDL_revision.h"
  #include "/usr/include/SDL2/SDL_rwops.h"
  #include "/usr/include/SDL2/SDL_scancode.h"
  #include "/usr/include/SDL2/SDL_sensor.h"
  #include "/usr/include/SDL2/SDL_shape.h"
  #include "/usr/include/SDL2/SDL_stdinc.h"
  #include "/usr/include/SDL2/SDL_surface.h"
  #include "/usr/include/SDL2/SDL_system.h"
  #include "/usr/include/SDL2/SDL_syswm.h"
  #include "/usr/include/SDL2/SDL_test.h"
  #include "/usr/include/SDL2/SDL_test_assert.h"
  #include "/usr/include/SDL2/SDL_test_common.h"
  #include "/usr/include/SDL2/SDL_test_compare.h"
  #include "/usr/include/SDL2/SDL_test_crc32.h"
  #include "/usr/include/SDL2/SDL_test_font.h"
  #include "/usr/include/SDL2/SDL_test_fuzzer.h"
  #include "/usr/include/SDL2/SDL_test_harness.h"
  #include "/usr/include/SDL2/SDL_test_images.h"
  #include "/usr/include/SDL2/SDL_test_log.h"
  #include "/usr/include/SDL2/SDL_test_md5.h"
  #include "/usr/include/SDL2/SDL_test_memory.h"
  #include "/usr/include/SDL2/SDL_test_random.h"
  #include "/usr/include/SDL2/SDL_thread.h"
  #include "/usr/include/SDL2/SDL_timer.h"
  #include "/usr/include/SDL2/SDL_touch.h"
  #include "/usr/include/SDL2/SDL_types.h"
  #include "/usr/include/SDL2/SDL_version.h"
  #include "/usr/include/SDL2/SDL_video.h"
  #include "/usr/include/SDL2/SDL_vulkan.h"
  #include "/usr/include/SDL2/begin_code.h"
  #include "/usr/include/SDL2/close_code.h"
  #include "/usr/include/arm-linux-gnueabihf/SDL2/_real_SDL_config.h"
  #include "/usr/include/arm-linux-gnueabihf/SDL2/SDL_platform.h"
  #include "/usr/include/arm-linux-gnueabihf/SDL2/begin_code.h"
  #include "/usr/include/arm-linux-gnueabihf/SDL2/close_code.h"

  // add classes
  EGLClientPixmapHI* tmp_add_class_0;
  SDLTest_SurfaceImage_s* tmp_add_class_1;
  SDLTest_TestCaseReference* tmp_add_class_2;
  SDLTest_TestSuiteReference* tmp_add_class_3;
  SDLTest_TextWindow* tmp_add_class_4;
  SDL_AssertData* tmp_add_class_5;
  SDL_AudioCVT* tmp_add_class_6;
  SDL_AudioDeviceEvent* tmp_add_class_7;
  SDL_AudioSpec* tmp_add_class_8;
  SDL_Color* tmp_add_class_9;
  SDL_CommonEvent* tmp_add_class_10;
  SDL_ControllerAxisEvent* tmp_add_class_11;
  SDL_ControllerButtonEvent* tmp_add_class_12;
  SDL_ControllerDeviceEvent* tmp_add_class_13;
  SDL_ControllerSensorEvent* tmp_add_class_14;
  SDL_ControllerTouchpadEvent* tmp_add_class_15;
  SDL_DisplayEvent* tmp_add_class_16;
  SDL_DollarGestureEvent* tmp_add_class_17;
  SDL_DropEvent* tmp_add_class_18;
  SDL_Event* tmp_add_class_19;
  SDL_FPoint* tmp_add_class_20;
  SDL_FRect* tmp_add_class_21;
  SDL_Finger* tmp_add_class_22;
  SDL_GameControllerButtonBind* tmp_add_class_23;
  SDL_HapticCondition* tmp_add_class_24;
  SDL_HapticConstant* tmp_add_class_25;
  SDL_HapticCustom* tmp_add_class_26;
  SDL_HapticDirection* tmp_add_class_27;
  SDL_HapticEffect* tmp_add_class_28;
  SDL_HapticLeftRight* tmp_add_class_29;
  SDL_HapticPeriodic* tmp_add_class_30;
  SDL_HapticRamp* tmp_add_class_31;
  SDL_JoyAxisEvent* tmp_add_class_32;
  SDL_JoyBallEvent* tmp_add_class_33;
  SDL_JoyBatteryEvent* tmp_add_class_34;
  SDL_JoyButtonEvent* tmp_add_class_35;
  SDL_JoyDeviceEvent* tmp_add_class_36;
  SDL_JoyHatEvent* tmp_add_class_37;
  SDL_KeyboardEvent* tmp_add_class_38;
  SDL_Keysym* tmp_add_class_39;
  SDL_Locale* tmp_add_class_40;
  SDL_MouseButtonEvent* tmp_add_class_41;
  SDL_MouseMotionEvent* tmp_add_class_42;
  SDL_MouseWheelEvent* tmp_add_class_43;
  SDL_MultiGestureEvent* tmp_add_class_44;
  SDL_OSEvent* tmp_add_class_45;
  SDL_Palette* tmp_add_class_46;
  SDL_PixelFormat* tmp_add_class_47;
  SDL_Point* tmp_add_class_48;
  SDL_QuitEvent* tmp_add_class_49;
  SDL_RWops* tmp_add_class_50;
  SDL_Rect* tmp_add_class_51;
  SDL_RendererInfo* tmp_add_class_52;
  SDL_SensorEvent* tmp_add_class_53;
  SDL_Surface* tmp_add_class_54;
  SDL_SysWMEvent* tmp_add_class_55;
  SDL_SysWMinfo* tmp_add_class_56;
  SDL_SysWMmsg* tmp_add_class_57;
  SDL_TextEditingEvent* tmp_add_class_58;
  SDL_TextEditingExtEvent* tmp_add_class_59;
  SDL_TextInputEvent* tmp_add_class_60;
  SDL_TouchFingerEvent* tmp_add_class_61;
  SDL_UserEvent* tmp_add_class_62;
  SDL_Vertex* tmp_add_class_63;
  SDL_VirtualJoystickDesc* tmp_add_class_64;
  SDL_WindowEvent* tmp_add_class_65;
  SDL_WindowShapeMode* tmp_add_class_66;
  SDL_hid_device_info* tmp_add_class_67;
  SDL_version* tmp_add_class_68;
  _G_fpos64_t* tmp_add_class_69;
  _G_fpos_t* tmp_add_class_70;
  _IO_cookie_io_functions_t* tmp_add_class_71;
  _XEvent* tmp_add_class_72;
  _XExtData* tmp_add_class_73;
  _XIMHotKeyTrigger* tmp_add_class_74;
  _XIMHotKeyTriggers* tmp_add_class_75;
  _XIMPreeditCaretCallbackStruct* tmp_add_class_76;
  _XIMPreeditDrawCallbackStruct* tmp_add_class_77;
  _XIMPreeditStateNotifyCallbackStruct* tmp_add_class_78;
  _XIMStatusDrawCallbackStruct* tmp_add_class_79;
  _XIMStringConversionCallbackStruct* tmp_add_class_80;
  _XIMStringConversionText* tmp_add_class_81;
  _XIMText* tmp_add_class_82;
  _XImage* tmp_add_class_83;
  ucontext_t* tmp_add_class_84;

The GCC parameters:
  gcc -fdump-lang-raw -fkeep-inline-functions -c -x c++ -fpermissive -w "/tmp/8J0EpdhRh8/dump1.h"

