Temporary header file '/tmp/d6PMy_M2KL/dump1.h' with the following content will be compiled to create GCC translation unit dump:

  // add defines
  #define __STDC_VERSION__ 201710L
#define _GXX_NULLPTR_T
#define CLUTTER_ENABLE_COMPOSITOR_API 1
#define _REGEX_NELTS(n)
#define _Atomic
#define PACKED
#define getaddrinfo_a(a,b,c,d)

  // add includes
  #include "/usr/include/magics/AutoVector.h"
  #include "/usr/include/magics/BaseDriver.h"
  #include "/usr/include/magics/BaseDriverAttributes.h"
  #include "/usr/include/magics/BaseParameter.h"
  #include "/usr/include/magics/BasePointsHandler.h"
  #include "/usr/include/magics/BasicGraphicsObject.h"
  #include "/usr/include/magics/BasicSceneObject.h"
  #include "/usr/include/magics/BinningObject.h"
  #include "/usr/include/magics/BinningObjectAttributes.h"
  #include "/usr/include/magics/Colour.h"
  #include "/usr/include/magics/ColourTable.h"
  #include "/usr/include/magics/ColourTableDefinition.h"
  #include "/usr/include/magics/ContinuousLegendMethodAttributes.h"
  #include "/usr/include/magics/CustomisedPoint.h"
  #include "/usr/include/magics/Data.h"
  #include "/usr/include/magics/DataStats.h"
  #include "/usr/include/magics/DateGribLoopStepAttributes.h"
  #include "/usr/include/magics/DisplayManager.h"
  #include "/usr/include/magics/DriverManager.h"
  #include "/usr/include/magics/Factory.h"
  #include "/usr/include/magics/FixedTableModeAttributes.h"
  #include "/usr/include/magics/FortranRootSceneNodeAttributes.h"
  #include "/usr/include/magics/GeoRectangularProjection.h"
  #include "/usr/include/magics/GeoRectangularProjectionAttributes.h"
  #include "/usr/include/magics/GribAddressMode.h"
  #include "/usr/include/magics/GribDecoder.h"
  #include "/usr/include/magics/GribDecoderAttributes.h"
  #include "/usr/include/magics/GribInterpretor.h"
  #include "/usr/include/magics/GribLoopAttributes.h"
  #include "/usr/include/magics/GribLoopStep.h"
  #include "/usr/include/magics/GribSatelliteInterpretor.h"
  #include "/usr/include/magics/HistogramLegendMethodAttributes.h"
  #include "/usr/include/magics/Image.h"
  #include "/usr/include/magics/ImageProperties.h"
  #include "/usr/include/magics/IntervalMap.h"
  #include "/usr/include/magics/Iterable.h"
  #include "/usr/include/magics/Label.h"
  #include "/usr/include/magics/Layer.h"
  #include "/usr/include/magics/Layout.h"
  #include "/usr/include/magics/LegendMethod.h"
  #include "/usr/include/magics/LegendVisitor.h"
  #include "/usr/include/magics/LegendVisitorAttributes.h"
  #include "/usr/include/magics/LookupTableMode.h"
  #include "/usr/include/magics/LookupTableModeAttributes.h"
  #include "/usr/include/magics/MagDateTime.h"
  #include "/usr/include/magics/MagException.h"
  #include "/usr/include/magics/MagFont.h"
  #include "/usr/include/magics/MagLog.h"
  #include "/usr/include/magics/MagPlus.h"
  #include "/usr/include/magics/MagRequest.h"
  #include "/usr/include/magics/MagTranslator.h"
  #include "/usr/include/magics/MagicsDecoder.h"
  #include "/usr/include/magics/MagicsEvent.h"
  #include "/usr/include/magics/MagicsGlobal.h"
  #include "/usr/include/magics/MagicsGlobalAttributes.h"
  #include "/usr/include/magics/MagicsObserver.h"
  #include "/usr/include/magics/Matrix.h"
  #include "/usr/include/magics/MatrixHandler.h"
  #include "/usr/include/magics/MgQ.h"
  #include "/usr/include/magics/MgQLayerItem.h"
  #include "/usr/include/magics/MgQLayoutItem.h"
  #include "/usr/include/magics/MgQPlotScene.h"
  #include "/usr/include/magics/MgQRootItem.h"
  #include "/usr/include/magics/MgQScene.h"
  #include "/usr/include/magics/MgQSceneItem.h"
  #include "/usr/include/magics/MgQStepMetaData.h"
  #include "/usr/include/magics/OutputFactory.h"
  #include "/usr/include/magics/OutputHandler.h"
  #include "/usr/include/magics/OutputHandlerAttributes.h"
  #include "/usr/include/magics/PaperPoint.h"
  #include "/usr/include/magics/ParameterManager.h"
  #include "/usr/include/magics/PointsHandler.h"
  #include "/usr/include/magics/ProjP.h"
  #include "/usr/include/magics/QtDriver.h"
  #include "/usr/include/magics/QtDriverAttributes.h"
  #include "/usr/include/magics/RasterData.h"
  #include "/usr/include/magics/ReverseIterable.h"
  #include "/usr/include/magics/RootSceneNode.h"
  #include "/usr/include/magics/SceneVisitor.h"
  #include "/usr/include/magics/Text.h"
  #include "/usr/include/magics/ThinningMethod.h"
  #include "/usr/include/magics/Timer.h"
  #include "/usr/include/magics/Tokenizer.h"
  #include "/usr/include/magics/Transformation.h"
  #include "/usr/include/magics/UserPoint.h"
  #include "/usr/include/magics/Visdef.h"
  #include "/usr/include/magics/WindMode.h"
  #include "/usr/include/magics/WrepRootNodeAttributes.h"
  #include "/usr/include/magics/XmlBasicNodeAttributes.h"
  #include "/usr/include/magics/XmlMagics.h"
  #include "/usr/include/magics/XmlNode.h"
  #include "/usr/include/magics/XmlReader.h"
  #include "/usr/include/magics/XmlRootNodeAttributes.h"
  #include "/usr/include/magics/XmlTree.h"
  #include "/usr/include/magics/magics.h"
  #include "/usr/include/magics/magics_api.h"
  #include "/usr/include/magics/magics_config.h"
  #include "/usr/include/magics/magics_export.h"

  // add namespaces
  namespace magics{typedef int tmp_add_type_1;}
  magics::tmp_add_type_1 tmp_add_func_1(){return 0;};

The GCC parameters:
  gcc -fdump-lang-raw -fkeep-inline-functions -c -x c++ -fpermissive -w "/tmp/d6PMy_M2KL/dump1.h"  -I/usr/include/magics -I/usr/include/terralib/kernel

In file included from /usr/include/magics/DateGribLoopStepAttributes.h:28,
                 from /tmp/d6PMy_M2KL/dump1.h:28:
/usr/include/magics/GribAddressMode.h:29:10: fatal error: grib_api.h: No such file or directory
   29 | #include "grib_api.h"
      |          ^~~~~~~~~~~~
compilation terminated.

