Temporary header file '/tmp/N1peqjsFzK/dump1.h' with the following content will be compiled to create GCC translation unit dump:

  // add defines
  #define __STDC_VERSION__ 201710L
#define _TIME_BITS 64
#define _FILE_OFFSET_BITS 64
#define _GXX_NULLPTR_T
#define CLUTTER_ENABLE_COMPOSITOR_API 1
#define _REGEX_NELTS(n)
#define _Atomic
#define PACKED
#define getaddrinfo_a(a,b,c,d)

  // add includes
  #include "/usr/include/SFML/Audio/Export.h"
  #include "/usr/include/SFML/Audio/Listener.h"
  #include "/usr/include/SFML/Audio/Music.h"
  #include "/usr/include/SFML/Audio/Sound.h"
  #include "/usr/include/SFML/Audio/SoundBuffer.h"
  #include "/usr/include/SFML/Audio/SoundBufferRecorder.h"
  #include "/usr/include/SFML/Audio/SoundRecorder.h"
  #include "/usr/include/SFML/Audio/SoundStatus.h"
  #include "/usr/include/SFML/Audio/SoundStream.h"
  #include "/usr/include/SFML/Audio/Types.h"
  #include "/usr/include/SFML/Audio.h"
  #include "/usr/include/SFML/Config.h"
  #include "/usr/include/SFML/GPUPreference.h"
  #include "/usr/include/SFML/Graphics/BlendMode.h"
  #include "/usr/include/SFML/Graphics/CircleShape.h"
  #include "/usr/include/SFML/Graphics/Color.h"
  #include "/usr/include/SFML/Graphics/ConvexShape.h"
  #include "/usr/include/SFML/Graphics/Export.h"
  #include "/usr/include/SFML/Graphics/Font.h"
  #include "/usr/include/SFML/Graphics/FontInfo.h"
  #include "/usr/include/SFML/Graphics/Glsl.h"
  #include "/usr/include/SFML/Graphics/Glyph.h"
  #include "/usr/include/SFML/Graphics/Image.h"
  #include "/usr/include/SFML/Graphics/PrimitiveType.h"
  #include "/usr/include/SFML/Graphics/Rect.h"
  #include "/usr/include/SFML/Graphics/RectangleShape.h"
  #include "/usr/include/SFML/Graphics/RenderStates.h"
  #include "/usr/include/SFML/Graphics/RenderTexture.h"
  #include "/usr/include/SFML/Graphics/RenderWindow.h"
  #include "/usr/include/SFML/Graphics/Shader.h"
  #include "/usr/include/SFML/Graphics/Shape.h"
  #include "/usr/include/SFML/Graphics/Sprite.h"
  #include "/usr/include/SFML/Graphics/Text.h"
  #include "/usr/include/SFML/Graphics/Texture.h"
  #include "/usr/include/SFML/Graphics/Transform.h"
  #include "/usr/include/SFML/Graphics/Transformable.h"
  #include "/usr/include/SFML/Graphics/Types.h"
  #include "/usr/include/SFML/Graphics/Vertex.h"
  #include "/usr/include/SFML/Graphics/VertexArray.h"
  #include "/usr/include/SFML/Graphics/VertexBuffer.h"
  #include "/usr/include/SFML/Graphics/View.h"
  #include "/usr/include/SFML/Graphics.h"
  #include "/usr/include/SFML/Network/Export.h"
  #include "/usr/include/SFML/Network/Ftp.h"
  #include "/usr/include/SFML/Network/Http.h"
  #include "/usr/include/SFML/Network/IpAddress.h"
  #include "/usr/include/SFML/Network/Packet.h"
  #include "/usr/include/SFML/Network/SocketSelector.h"
  #include "/usr/include/SFML/Network/SocketStatus.h"
  #include "/usr/include/SFML/Network/TcpListener.h"
  #include "/usr/include/SFML/Network/TcpSocket.h"
  #include "/usr/include/SFML/Network/Types.h"
  #include "/usr/include/SFML/Network/UdpSocket.h"
  #include "/usr/include/SFML/Network.h"
  #include "/usr/include/SFML/OpenGL.h"
  #include "/usr/include/SFML/System/Clock.h"
  #include "/usr/include/SFML/System/Export.h"
  #include "/usr/include/SFML/System/InputStream.h"
  #include "/usr/include/SFML/System/Mutex.h"
  #include "/usr/include/SFML/System/Sleep.h"
  #include "/usr/include/SFML/System/Thread.h"
  #include "/usr/include/SFML/System/Time.h"
  #include "/usr/include/SFML/System/Types.h"
  #include "/usr/include/SFML/System/Vector2.h"
  #include "/usr/include/SFML/System/Vector3.h"
  #include "/usr/include/SFML/System.h"
  #include "/usr/include/SFML/Window/Clipboard.h"
  #include "/usr/include/SFML/Window/Context.h"
  #include "/usr/include/SFML/Window/Cursor.h"
  #include "/usr/include/SFML/Window/Event.h"
  #include "/usr/include/SFML/Window/Export.h"
  #include "/usr/include/SFML/Window/Joystick.h"
  #include "/usr/include/SFML/Window/JoystickIdentification.h"
  #include "/usr/include/SFML/Window/Keyboard.h"
  #include "/usr/include/SFML/Window/Mouse.h"
  #include "/usr/include/SFML/Window/Sensor.h"
  #include "/usr/include/SFML/Window/Touch.h"
  #include "/usr/include/SFML/Window/Types.h"
  #include "/usr/include/SFML/Window/VideoMode.h"
  #include "/usr/include/SFML/Window/Window.h"
  #include "/usr/include/SFML/Window/WindowHandle.h"
  #include "/usr/include/SFML/Window.h"

  // add classes
  sfInputStream* tmp_add_class_0;

The GCC parameters:
  gcc -fdump-lang-raw -fkeep-inline-functions -c -x c++ -fpermissive -w "/tmp/N1peqjsFzK/dump1.h"

